178MB
Very Tactical Ragdoll Battle is a physics-based strategy game where you can be the leader of red and blue wobble fighters from fantasy worlds.Watch them fight in simulations made with the most silly physics system ever created. With many wobble fighters at your disposal, you can create your own army and watch them take on enemy forces in epic battles.Game features:- A bunch of silly units: Choose from a variety of silly, quirky wobblers, each with its own unique abilities and animations.- Enjoy the game anywhere, with or without internet, it doesn't matter.- Physics-based gameplay: Your wobble fighters movements and actions are governed by realistic physics, adding an extra layer of challenge and unpredictability to the game.- Sandbox mode: Experiment with different unit combinations and test out new strategies in sandbox mode.
138MB
For a long time by the world's favorite FC series mobile phone version on the line! More than 19,000 players, 700 teams and 30 leagues at your fingertips! Create a moment of wonder that fascinates everyone in the world's most popular sport. ※ Update Items [Gameplay Improvement Update] 1. Pass Improvement (Roll-to-Earth Pass/Roll-to-Earth Pass)-Improved Pass Accuracy: The accuracy of Roll-to-Earth Pass/Roll-to-Earth Pass is improved to create scoring opportunities through efficient organization of attacks. -Improved pass aiming: Improved pass aiming logic to better avoid opposing defensive players and guide offensive players to favorable positions. -Ground Straight Pass: The lead distance is increased compared to the previous one, allowing you to pass effectively while avoiding defense. -Pass speed: By increasing the participation of short pass attributes, players with high related attributes can pass the ball at a faster speed. -Control input optimization: Input control logic has been improved, which can provide more accurate passing for target teammates. 2. Improve dribbling-control conventional dribbling has been improved, the control is more smooth, responsive. -Maintain a certain tapping distance during the initial sprint, but as the acceleration increases, the tapping distance is adjusted to be shorter. 3. Improved Crossing-The relevant statistics of the players in the cross will be adjusted, which will have a greater impact on the quality (speed and accuracy) of the cross than before. -Improved to experience more realistic accuracy based on the conditions and difficulty of the pass (such as defensive pressure or posture). -Adjusted the overall passing speed and adjusted the balance, so that the defender can defend reasonably in the air. -Improvements will be made to reduce the possibility that some players will not jump or jump faster than the timing of the header in a header game. 4. Other Improvements-Improved player action (players not in possession of the ball)-Improved accessibility of the substitution menu-Improved attack mode opportunity-Improved corner kick defense-Improved replay function-Improved header passing-Gesture delivery improvement-Improved free kick camera-Improved camera view in some cases-Improved whistle timing in some cases [New content and other updates] 1. Team games and teams watch mode update-added normal mode battle and watch between clan members. -Added game replay team sharing function. 2.3D Card Update-This will apply to some professions/players released after the March Update. 3. Extra Update for Eternal Icons-Promotional Level 5 is now open. -OVR 136 adjusted the weak weapon abilities of some players. -Contract exchange location has been adjusted. 4. Convenience improvements and other updates-adjust OVR to 115 according to player default lock-remove launch function-add "fog" in stadium weather ", and changes to allow selection of all weather conditions (day/night/overcast/sunset/fog) available for each existing stadium-New stadium added East Point Arena-More clearly improved differences between footballs on the field-Improved overall game loading speed-New/back-log-in bonus reorganisatio
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